Friday, May 6, 2016

(HW) 14-1 Final project

Fabtronic + Found material + Voice

Interactivity + Found video + Voice

Mouse cursor moving + Man talking about the importance of listening + You are on


(HW)14-2

Wednesday, April 27, 2016

(HW)13-1 Reflection of the LED workshop and IFTTT Recipe

  My IFTTT Recipe is the one that I am getting a notification when it starts to rain. It is really easy to set up but I wish there were more platforms that I can connect and play with. 
  I enjoyed Deren's workshop although our photon was not working with my phone. I see its possibilities are almost unlimited. This certainly foster the visual communication between people. The workshop give me a chance that I can "design" the interactions and communications which is attractive. I also like the idea to educate kids with this materials so they can creatively design their own ways. It can really make things that I imagined when I was a kid happen in daily life. I would like to experiment and play more with photon and breadboard.

(HW)13-2 Artist(s) = Maker

  Theaster Gates is an American Social Practice installation artist who lives and works in Chicago. His works are transforming the neighborhood; transforming abandoned houses or buildings to create communities where people gather and connect. Culture takes an important role in his works as it fosters this process of transformation. Through his art projects, he cultivates spaces where people live, interact, make and share, and thus create sustainable communities. 




More: http://www.pbs.org/newshour/bb/artist-theaster-gates-turns-chicagos-empty-spaces-into-incubators-for-culture/
the image is from: http://theastergates.com/home.html

(HW)13-3 "Making" Readings

Martinez S. L.& Stager G. S (2013). Invent to learn; making, tinkering, and engineering in the classroom

Notes from the reading
* Making things and then making those things better is at the core of humanity (p.7).
* Knowledge does not result from receipt of information transmitted by someone else without the learner undergoing an internal process of sense making (p. 17).
* Neli Gershenfeld described the next technological revolution as one in which users would make the tools they need to solve their own problems (p. 28).
* Making lets you take control of your life, be more active, and be responsible for your own learning (p. 33).
* Making is a stance that puts the learner at the center of the educational process and creates opportunities that students may never have encountered themselves (p. 33).
* Making is the universal infrastructure of production (p. 35).
* Making is a type of applied thinking that sits at the core of creating new knowledge of all kinds, and the sensibilities of making should actively be made a part of our future (p. 35).
* The power of making is that it fulfills each of these essential human needs (p.38).

Questions
- How can we lead our making to active creation and invention rathe than passive consumptions (p.33)? What kind of pedagogies can let students to be "makers"? What other educations would align with this "making" education that taken as "problem-solving"?

Wednesday, April 20, 2016

(HW)12-1 Pop-up Card (Basic Circuit w/ Battery &LED)




last week class experimentation 


  I liked what I made in the last week, so I decided to make it again with better and clear interactive form between the battery and LED. Differently from the first one I made which the battery is located at the back of the fish, I located the battery at the bottom of the mouse, so the battery location can be easily seen. As this pop-up card needs "interaction" to be functioned, I paid more attention to making "clear, easy and inviting" interactive design.




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